/*! elementor - v3.27.0 - 03-02-2025 */ /******/ (() => { // webpackBootstrap /******/ var __webpack_modules__ = ({ /***/ "../assets/dev/js/utils/react.js": /*!***************************************!*\ !*** ../assets/dev/js/utils/react.js ***! \***************************************/ /***/ ((__unused_webpack_module, exports, __webpack_require__) => { "use strict"; var _typeof = __webpack_require__(/*! @babel/runtime/helpers/typeof */ "../node_modules/@babel/runtime/helpers/typeof.js"); Object.defineProperty(exports, "__esModule", ({ value: true })); exports["default"] = void 0; var React = _interopRequireWildcard(__webpack_require__(/*! react */ "react")); var ReactDOM = _interopRequireWildcard(__webpack_require__(/*! react-dom */ "react-dom")); var _client = __webpack_require__(/*! react-dom/client */ "../node_modules/react-dom/client.js"); function _getRequireWildcardCache(e) { if ("function" != typeof WeakMap) return null; var r = new WeakMap(), t = new WeakMap(); return (_getRequireWildcardCache = function _getRequireWildcardCache(e) { return e ? t : r; })(e); } function _interopRequireWildcard(e, r) { if (!r && e && e.__esModule) return e; if (null === e || "object" != _typeof(e) && "function" != typeof e) return { default: e }; var t = _getRequireWildcardCache(r); if (t && t.has(e)) return t.get(e); var n = { __proto__: null }, a = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var u in e) if ("default" !== u && {}.hasOwnProperty.call(e, u)) { var i = a ? Object.getOwnPropertyDescriptor(e, u) : null; i && (i.get || i.set) ? Object.defineProperty(n, u, i) : n[u] = e[u]; } return n.default = e, t && t.set(e, n), n; } /** * Support conditional rendering of a React App to the DOM, based on the React version. * We use `createRoot` when available, but fallback to `ReactDOM.render` for older versions. * * @param { React.ReactElement } app The app to render. * @param { HTMLElement } domElement The DOM element to render the app into. * * @return {{ unmount: () => void }} The unmount function. */ function render(app, domElement) { var unmountFunction; try { var root = (0, _client.createRoot)(domElement); root.render(app); unmountFunction = function unmountFunction() { root.unmount(); }; } catch (e) { // eslint-disable-next-line react/no-deprecated ReactDOM.render(app, domElement); unmountFunction = function unmountFunction() { // eslint-disable-next-line react/no-deprecated ReactDOM.unmountComponentAtNode(domElement); }; } return { unmount: unmountFunction }; } var _default = exports["default"] = { render: render }; /***/ }), /***/ "../modules/home/assets/js/components/addons-section.js": /*!**************************************************************!*\ !*** ../modules/home/assets/js/components/addons-section.js ***! \**************************************************************/ /***/ ((__unused_webpack_module, exports, __webpack_require__) => { "use strict"; /* provided dependency */ var PropTypes = __webpack_require__(/*! prop-types */ "../node_modules/prop-types/index.js"); var _interopRequireDefault = __webpack_require__(/*! @babel/runtime/helpers/interopRequireDefault */ "../node_modules/@babel/runtime/helpers/interopRequireDefault.js"); Object.defineProperty(exports, "__esModule", ({ value: true })); exports["default"] = void 0; var _react = _interopRequireDefault(__webpack_require__(/*! react */ "react")); var _objectDestructuringEmpty2 = _interopRequireDefault(__webpack_require__(/*! @babel/runtime/helpers/objectDestructuringEmpty */ "../node_modules/@babel/runtime/helpers/objectDestructuringEmpty.js")); var _extends2 = _interopRequireDefault(__webpack_require__(/*! @babel/runtime/helpers/extends */ "../node_modules/@babel/runtime/helpers/extends.js")); var _ui = __webpack_require__(/*! @elementor/ui */ "@elementor/ui"); var _List = _interopRequireDefault(__webpack_require__(/*! @elementor/ui/List */ "@elementor/ui/List")); var _Link = _interopRequireDefault(__webpack_require__(/*! @elementor/ui/Link */ "@elementor/ui/Link")); var _Button = _interopRequireDefault(__webpack_require__(/*! @elementor/ui/Button */ "@elementor/ui/Button")); var _Card = _interopRequireDefault(__webpack_require__(/*! @elementor/ui/Card */ "@elementor/ui/Card")); var _CardActions = _interopRequireDefault(__webpack_require__(/*! @elementor/ui/CardActions */ "@elementor/ui/CardActions")); var _CardContent = _interopRequireDefault(__webpack_require__(/*! @elementor/ui/CardContent */ "@elementor/ui/CardContent")); var _CardMedia = _interopRequireDefault(__webpack_require__(/*! @elementor/ui/CardMedia */ "@elementor/ui/CardMedia")); var Addons = function Addons(_ref) { var props = (0, _extends2.default)({}, ((0, _objectDestructuringEmpty2.default)(_ref), _ref)); var domain = props.adminUrl.replace('wp-admin/', ''); var addonsArray = props.addonsData.repeater; var cardsPerRow = 3 === addonsArray.length ? 3 : 2; return /*#__PURE__*/_react.default.createElement(_ui.Paper, { elevation: 0, sx: { p: 3, display: 'flex', flexDirection: 'column', gap: 2 } }, /*#__PURE__*/_react.default.createElement(_ui.Box, null, /*#__PURE__*/_react.default.createElement(_ui.Typography, { variant: "h6" }, props.addonsData.header.title), /*#__PURE__*/_react.default.createElement(_ui.Typography, { variant: "body2", color: "text.secondary" }, props.addonsData.header.description)), /*#__PURE__*/_react.default.createElement(_List.default, { sx: { display: 'grid', gridTemplateColumns: { md: "repeat(".concat(cardsPerRow, ", 1fr)"), xs: 'repeat(1, 1fr)' }, gap: 2 } }, addonsArray.map(function (item) { var linkTarget = item.hasOwnProperty('target') ? item.target : '_blank'; return /*#__PURE__*/_react.default.createElement(_Card.default, { key: item.title, elevation: 0, sx: { display: 'flex', border: 1, borderRadius: 1, borderColor: 'action.focus' } }, /*#__PURE__*/_react.default.createElement(_CardContent.default, { sx: { display: 'flex', flexDirection: 'column', justifyContent: 'space-between', gap: 3, p: 3 } }, /*#__PURE__*/_react.default.createElement(_ui.Box, null, /*#__PURE__*/_react.default.createElement(_CardMedia.default, { image: item.image, sx: { height: '58px', width: '58px', mb: 2 } }), /*#__PURE__*/_react.default.createElement(_ui.Box, null, /*#__PURE__*/_react.default.createElement(_ui.Typography, { variant: "subtitle2" }, item.title), /*#__PURE__*/_react.default.createElement(_ui.Typography, { variant: "body2", color: "text.secondary" }, item.description))), /*#__PURE__*/_react.default.createElement(_CardActions.default, { sx: { p: 0 } }, /*#__PURE__*/_react.default.createElement(_Button.default, { variant: "outlined", size: "small", color: "promotion", href: item.url, target: linkTarget }, item.button_label)))); })), /*#__PURE__*/_react.default.createElement(_Link.default, { variant: "body2", color: "info.main", underline: "none", href: "".concat(domain).concat(props.addonsData.footer.file_path) }, props.addonsData.footer.label)); }; var _default = exports["default"] = Addons; Addons.propTypes = { addonsData: PropTypes.object.isRequired, adminUrl: PropTypes.string.isRequired }; /***/ }), /***/ "../modules/home/assets/js/components/create-new-page-dialog.js": /*!**********************************************************************!*\ !*** ../modules/home/assets/js/components/create-new-page-dialog.js ***! \**********************************************************************/ /***/ ((__unused_webpack_module, exports, __webpack_require__) => { "use strict"; /* provided dependency */ var __ = __webpack_require__(/*! @wordpress/i18n */ "@wordpress/i18n")["__"]; /* provided dependency */ var PropTypes = __webpack_require__(/*! prop-types */ "../node_modules/prop-types/index.js"); var _interopRequireDefault = __webpack_require__(/*! @babel/runtime/helpers/interopRequireDefault */ "../node_modules/@babel/runtime/helpers/interopRequireDefault.js"); var _typeof = __webpack_require__(/*! @babel/runtime/helpers/typeof */ "../node_modules/@babel/runtime/helpers/typeof.js"); Object.defineProperty(exports, "__esModule", ({ value: true })); exports["default"] = void 0; var _react = _interopRequireWildcard(__webpack_require__(/*! react */ "react")); var _slicedToArray2 = _interopRequireDefault(__webpack_require__(/*! @babel/runtime/helpers/slicedToArray */ "../node_modules/@babel/runtime/helpers/slicedToArray.js")); var _DialogHeader = _interopRequireDefault(__webpack_require__(/*! @elementor/ui/DialogHeader */ "@elementor/ui/DialogHeader")); var _DialogHeaderGroup = _interopRequireDefault(__webpack_require__(/*! @elementor/ui/DialogHeaderGroup */ "@elementor/ui/DialogHeaderGroup")); var _DialogTitle = _interopRequireDefault(__webpack_require__(/*! @elementor/ui/DialogTitle */ "@elementor/ui/DialogTitle")); var _DialogContent = _interopRequireDefault(__webpack_require__(/*! @elementor/ui/DialogContent */ "@elementor/ui/DialogContent")); var _DialogContentText = _interopRequireDefault(__webpack_require__(/*! @elementor/ui/DialogContentText */ "@elementor/ui/DialogContentText")); var _TextField = _interopRequireDefault(__webpack_require__(/*! @elementor/ui/TextField */ "@elementor/ui/TextField")); var _DialogActions = _interopRequireDefault(__webpack_require__(/*! @elementor/ui/DialogActions */ "@elementor/ui/DialogActions")); var _Button = _interopRequireDefault(__webpack_require__(/*! @elementor/ui/Button */ "@elementor/ui/Button")); var _Dialog = _interopRequireDefault(__webpack_require__(/*! @elementor/ui/Dialog */ "@elementor/ui/Dialog")); function _getRequireWildcardCache(e) { if ("function" != typeof WeakMap) return null; var r = new WeakMap(), t = new WeakMap(); return (_getRequireWildcardCache = function _getRequireWildcardCache(e) { return e ? t : r; })(e); } function _interopRequireWildcard(e, r) { if (!r && e && e.__esModule) return e; if (null === e || "object" != _typeof(e) && "function" != typeof e) return { default: e }; var t = _getRequireWildcardCache(r); if (t && t.has(e)) return t.get(e); var n = { __proto__: null }, a = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var u in e) if ("default" !== u && {}.hasOwnProperty.call(e, u)) { var i = a ? Object.getOwnPropertyDescriptor(e, u) : null; i && (i.get || i.set) ? Object.defineProperty(n, u, i) : n[u] = e[u]; } return n.default = e, t && t.set(e, n), n; } var CreateNewPageDialog = function CreateNewPageDialog(_ref) { var url = _ref.url, isOpen = _ref.isOpen, closedDialogCallback = _ref.closedDialogCallback; var _React$useState = _react.default.useState(false), _React$useState2 = (0, _slicedToArray2.default)(_React$useState, 2), open = _React$useState2[0], setOpen = _React$useState2[1]; var _React$useState3 = _react.default.useState(''), _React$useState4 = (0, _slicedToArray2.default)(_React$useState3, 2), pageName = _React$useState4[0], setPageName = _React$useState4[1]; (0, _react.useEffect)(function () { setOpen(isOpen); }, [isOpen]); var handleDialogClose = function handleDialogClose() { setOpen(false); closedDialogCallback(); }; var handleChange = function handleChange(event) { var urlParams = new URLSearchParams(); urlParams.append('post_data[post_title]', event.target.value); setPageName(urlParams.toString()); }; return /*#__PURE__*/_react.default.createElement(_Dialog.default, { open: open, onClose: handleDialogClose, maxWidth: "xs", width: "xs", fullWidth: true }, /*#__PURE__*/_react.default.createElement(_DialogHeader.default, null, /*#__PURE__*/_react.default.createElement(_DialogHeaderGroup.default, null, /*#__PURE__*/_react.default.createElement(_DialogTitle.default, null, __('Name your page', 'elementor')))), /*#__PURE__*/_react.default.createElement(_DialogContent.default, { dividers: true }, /*#__PURE__*/_react.default.createElement(_DialogContentText.default, { sx: { mb: 2 } }, __('To proceed, please name your first page,', 'elementor'), /*#__PURE__*/_react.default.createElement("br", null), __('or rename it later.', 'elementor')), /*#__PURE__*/_react.default.createElement(_TextField.default, { onChange: handleChange, fullWidth: true, placeholder: __('New Page', 'elementor') })), /*#__PURE__*/_react.default.createElement(_DialogActions.default, null, /*#__PURE__*/_react.default.createElement(_Button.default, { onClick: handleDialogClose, color: "secondary" }, __('Cancel', 'elementor')), /*#__PURE__*/_react.default.createElement(_Button.default, { variant: "contained", href: pageName ? url + '&' + pageName : url, target: "_blank" }, __('Save', 'elementor')))); }; var _default = exports["default"] = CreateNewPageDialog; CreateNewPageDialog.propTypes = { url: PropTypes.string.isRequired, isOpen: PropTypes.bool.isRequired, closedDialogCallback: PropTypes.func.isRequired }; /***/ }), /***/ "../modules/home/assets/js/components/external-links-section.js": /*!**********************************************************************!*\ !*** ../modules/home/assets/js/components/external-links-section.js ***! \**********************************************************************/ /***/ ((__unused_webpack_module, exports, __webpack_require__) => { "use strict"; /* provided dependency */ var PropTypes = __webpack_require__(/*! prop-types */ "../node_modules/prop-types/index.js"); var _interopRequireDefault = __webpack_require__(/*! @babel/runtime/helpers/interopRequireDefault */ "../node_modules/@babel/runtime/helpers/interopRequireDefault.js"); Object.defineProperty(exports, "__esModule", ({ value: true })); exports["default"] = void 0; var _react = _interopRequireDefault(__webpack_require__(/*! react */ "react")); var _objectDestructuringEmpty2 = _interopRequireDefault(__webpack_require__(/*! @babel/runtime/helpers/objectDestructuringEmpty */ "../node_modules/@babel/runtime/helpers/objectDestructuringEmpty.js")); var _extends2 = _interopRequireDefault(__webpack_require__(/*! @babel/runtime/helpers/extends */ "../node_modules/@babel/runtime/helpers/extends.js")); var _ui = __webpack_require__(/*! @elementor/ui */ "@elementor/ui"); var _List = _interopRequireDefault(__webpack_require__(/*! @elementor/ui/List */ "@elementor/ui/List")); var _ListItemButton = _interopRequireDefault(__webpack_require__(/*! @elementor/ui/ListItemButton */ "@elementor/ui/ListItemButton")); var _ListItemText = _interopRequireDefault(__webpack_require__(/*! @elementor/ui/ListItemText */ "@elementor/ui/ListItemText")); var _Divider = _interopRequireDefault(__webpack_require__(/*! @elementor/ui/Divider */ "@elementor/ui/Divider")); var ExternalLinksSection = function ExternalLinksSection(_ref) { var props = (0, _extends2.default)({}, ((0, _objectDestructuringEmpty2.default)(_ref), _ref)); return /*#__PURE__*/_react.default.createElement(_ui.Paper, { elevation: 0, sx: { px: 3 } }, /*#__PURE__*/_react.default.createElement(_List.default, null, props.externalLinksData.map(function (item, index) { return /*#__PURE__*/_react.default.createElement(_ui.Box, { key: item.label }, /*#__PURE__*/_react.default.createElement(_ListItemButton.default, { href: item.url, target: "_blank", sx: { '&:hover': { backgroundColor: 'initial' }, gap: 2, px: 0, py: 2 } }, /*#__PURE__*/_react.default.createElement(_ui.Box, { component: "img", src: item.image, sx: { width: '38px' } }), /*#__PURE__*/_react.default.createElement(_ListItemText.default, { sx: { color: 'text.secondary' }, primary: item.label })), index < props.externalLinksData.length - 1 && /*#__PURE__*/_react.default.createElement(_Divider.default, null)); }))); }; var _default = exports["default"] = ExternalLinksSection; ExternalLinksSection.propTypes = { externalLinksData: PropTypes.array.isRequired }; /***/ }), /***/ "../modules/home/assets/js/components/get-started-list-item.js": /*!*********************************************************************!*\ !*** ../modules/home/assets/js/components/get-started-list-item.js ***! \*********************************************************************/ /***/ ((__unused_webpack_module, exports, __webpack_require__) => { "use strict"; /* provided dependency */ var PropTypes = __webpack_require__(/*! prop-types */ "../node_modules/prop-types/index.js"); var _interopRequireDefault = __webpack_require__(/*! @babel/runtime/helpers/interopRequireDefault */ "../node_modules/@babel/runtime/helpers/interopRequireDefault.js"); Object.defineProperty(exports, "__esModule", ({ value: true })); exports["default"] = void 0; var _react = _interopRequireDefault(__webpack_require__(/*! react */ "react")); var _slicedToArray2 = _interopRequireDefault(__webpack_require__(/*! @babel/runtime/helpers/slicedToArray */ "../node_modules/@babel/runtime/helpers/slicedToArray.js")); var _ListItem = _interopRequireDefault(__webpack_require__(/*! @elementor/ui/ListItem */ "@elementor/ui/ListItem")); var _ListItemText = _interopRequireDefault(__webpack_require__(/*! @elementor/ui/ListItemText */ "@elementor/ui/ListItemText")); var _Link = _interopRequireDefault(__webpack_require__(/*! @elementor/ui/Link */ "@elementor/ui/Link")); var _Box = _interopRequireDefault(__webpack_require__(/*! @elementor/ui/Box */ "@elementor/ui/Box")); var _createNewPageDialog = _interopRequireDefault(__webpack_require__(/*! ./create-new-page-dialog */ "../modules/home/assets/js/components/create-new-page-dialog.js")); var GetStartedListItem = function GetStartedListItem(_ref) { var item = _ref.item, image = _ref.image, adminUrl = _ref.adminUrl; var url = item.is_relative_url ? adminUrl + item.url : item.url; var _React$useState = _react.default.useState(false), _React$useState2 = (0, _slicedToArray2.default)(_React$useState, 2), isOpen = _React$useState2[0], openDialog = _React$useState2[1]; var handleLinkClick = function handleLinkClick(event) { if (!item.new_page) { return; } event.preventDefault(); openDialog(true); }; return /*#__PURE__*/_react.default.createElement(_ListItem.default, { alignItems: "flex-start", sx: { gap: 1, p: 0, maxWidth: '150px' } }, /*#__PURE__*/_react.default.createElement(_Box.default, { component: "img", src: image }), /*#__PURE__*/_react.default.createElement(_Box.default, null, /*#__PURE__*/_react.default.createElement(_ListItemText.default, { primary: item.title, primaryTypographyProps: { variant: 'subtitle1' }, sx: { my: 0 } }), /*#__PURE__*/_react.default.createElement(_Link.default, { variant: "body2", color: item.title_small_color ? item.title_small_color : 'text.tertiary', underline: "hover", href: url, target: "_blank", onClick: handleLinkClick }, item.title_small)), item.new_page && /*#__PURE__*/_react.default.createElement(_createNewPageDialog.default, { url: url, isOpen: isOpen, closedDialogCallback: function closedDialogCallback() { return openDialog(false); } })); }; var _default = exports["default"] = GetStartedListItem; GetStartedListItem.propTypes = { item: PropTypes.shape({ title: PropTypes.string.isRequired, title_small: PropTypes.string.isRequired, url: PropTypes.string.isRequired, new_page: PropTypes.bool, is_relative_url: PropTypes.bool, title_small_color: PropTypes.string }).isRequired, adminUrl: PropTypes.string.isRequired, image: PropTypes.string }; /***/ }), /***/ "../modules/home/assets/js/components/get-started-section.js": /*!*******************************************************************!*\ !*** ../modules/home/assets/js/components/get-started-section.js ***! \*******************************************************************/ /***/ ((__unused_webpack_module, exports, __webpack_require__) => { "use strict"; /* provided dependency */ var PropTypes = __webpack_require__(/*! prop-types */ "../node_modules/prop-types/index.js"); var _interopRequireDefault = __webpack_require__(/*! @babel/runtime/helpers/interopRequireDefault */ "../node_modules/@babel/runtime/helpers/interopRequireDefault.js"); Object.defineProperty(exports, "__esModule", ({ value: true })); exports["default"] = void 0; var _react = _interopRequireDefault(__webpack_require__(/*! react */ "react")); var _objectDestructuringEmpty2 = _interopRequireDefault(__webpack_require__(/*! @babel/runtime/helpers/objectDestructuringEmpty */ "../node_modules/@babel/runtime/helpers/objectDestructuringEmpty.js")); var _extends2 = _interopRequireDefault(__webpack_require__(/*! @babel/runtime/helpers/extends */ "../node_modules/@babel/runtime/helpers/extends.js")); var _ui = __webpack_require__(/*! @elementor/ui */ "@elementor/ui"); var _List = _interopRequireDefault(__webpack_require__(/*! @elementor/ui/List */ "@elementor/ui/List")); var _getStartedListItem = _interopRequireDefault(__webpack_require__(/*! ./get-started-list-item */ "../modules/home/assets/js/components/get-started-list-item.js")); var GetStarted = function GetStarted(_ref) { var props = (0, _extends2.default)({}, ((0, _objectDestructuringEmpty2.default)(_ref), _ref)); return /*#__PURE__*/_react.default.createElement(_ui.Paper, { elevation: 0, sx: { p: 3, display: 'flex', flexDirection: 'column', gap: 2 } }, /*#__PURE__*/_react.default.createElement(_ui.Box, null, /*#__PURE__*/_react.default.createElement(_ui.Typography, { variant: "h6" }, props.getStartedData.header.title), /*#__PURE__*/_react.default.createElement(_ui.Typography, { variant: "body2", color: "text.secondary" }, props.getStartedData.header.description)), /*#__PURE__*/_react.default.createElement(_List.default, { sx: { display: 'grid', gridTemplateColumns: { md: 'repeat(4, 1fr)', xs: 'repeat(2, 1fr)' }, columnGap: { md: 9, xs: 7 }, rowGap: 3 } }, props.getStartedData.repeater.map(function (item) { return /*#__PURE__*/_react.default.createElement(_getStartedListItem.default, { key: item.title, item: item, image: item.image, adminUrl: props.adminUrl }); }))); }; var _default = exports["default"] = GetStarted; GetStarted.propTypes = { getStartedData: PropTypes.object.isRequired, adminUrl: PropTypes.string.isRequired }; /***/ }), /***/ "../modules/home/assets/js/components/home-screen.js": /*!***********************************************************!*\ !*** ../modules/home/assets/js/components/home-screen.js ***! \***********************************************************/ /***/ ((__unused_webpack_module, exports, __webpack_require__) => { "use strict"; /* provided dependency */ var PropTypes = __webpack_require__(/*! prop-types */ "../node_modules/prop-types/index.js"); var _interopRequireDefault = __webpack_require__(/*! @babel/runtime/helpers/interopRequireDefault */ "../node_modules/@babel/runtime/helpers/interopRequireDefault.js"); Object.defineProperty(exports, "__esModule", ({ value: true })); exports["default"] = void 0; var _react = _interopRequireDefault(__webpack_require__(/*! react */ "react")); var _ui = __webpack_require__(/*! @elementor/ui */ "@elementor/ui"); var _topSection = _interopRequireDefault(__webpack_require__(/*! ./top-section */ "../modules/home/assets/js/components/top-section.js")); var _sidebarPromotion = _interopRequireDefault(__webpack_require__(/*! ./sidebar-promotion */ "../modules/home/assets/js/components/sidebar-promotion.js")); var _addonsSection = _interopRequireDefault(__webpack_require__(/*! 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Object.defineProperty(n, u, i) : n[u] = e[u]; } return n.default = e, t && t.set(e, n), n; } var YoutubeIcon = function YoutubeIcon(props) { return /*#__PURE__*/React.createElement(_ui.SvgIcon, (0, _extends2.default)({ viewBox: "0 0 24 24" }, props), /*#__PURE__*/React.createElement("path", { fillRule: "evenodd", clipRule: "evenodd", d: "M7 5.75C5.20507 5.75 3.75 7.20507 3.75 9V15C3.75 16.7949 5.20507 18.25 7 18.25H17C18.7949 18.25 20.25 16.7949 20.25 15V9C20.25 7.20507 18.7949 5.75 17 5.75H7ZM2.25 9C2.25 6.37665 4.37665 4.25 7 4.25H17C19.6234 4.25 21.75 6.37665 21.75 9V15C21.75 17.6234 19.6234 19.75 17 19.75H7C4.37665 19.75 2.25 17.6234 2.25 15V9ZM9.63048 8.34735C9.86561 8.21422 10.1542 8.21786 10.3859 8.35688L15.3859 11.3569C15.6118 11.4924 15.75 11.7366 15.75 12C15.75 12.2634 15.6118 12.5076 15.3859 12.6431L10.3859 15.6431C10.1542 15.7821 9.86561 15.7858 9.63048 15.6526C9.39534 15.5195 9.25 15.2702 9.25 15V9C9.25 8.7298 9.39534 8.48048 9.63048 8.34735ZM10.75 10.3246V13.6754L13.5423 12L10.75 10.3246Z" })); }; var _default = exports["default"] = YoutubeIcon; /***/ }), /***/ "../node_modules/object-assign/index.js": /*!**********************************************!*\ !*** ../node_modules/object-assign/index.js ***! \**********************************************/ /***/ ((module) => { "use strict"; /* object-assign (c) Sindre Sorhus @license MIT */ /* eslint-disable no-unused-vars */ var getOwnPropertySymbols = Object.getOwnPropertySymbols; var hasOwnProperty = Object.prototype.hasOwnProperty; var propIsEnumerable = Object.prototype.propertyIsEnumerable; function toObject(val) { if (val === null || val === undefined) { throw new TypeError('Object.assign cannot be called with null or undefined'); } return Object(val); } function shouldUseNative() { try { if (!Object.assign) { return false; } // Detect buggy property enumeration order in older V8 versions. // https://bugs.chromium.org/p/v8/issues/detail?id=4118 var test1 = new String('abc'); // eslint-disable-line no-new-wrappers test1[5] = 'de'; if (Object.getOwnPropertyNames(test1)[0] === '5') { return false; } // https://bugs.chromium.org/p/v8/issues/detail?id=3056 var test2 = {}; for (var i = 0; i < 10; i++) { test2['_' + String.fromCharCode(i)] = i; } var order2 = Object.getOwnPropertyNames(test2).map(function (n) { return test2[n]; }); if (order2.join('') !== '0123456789') { return false; } // https://bugs.chromium.org/p/v8/issues/detail?id=3056 var test3 = {}; 'abcdefghijklmnopqrst'.split('').forEach(function (letter) { test3[letter] = letter; }); if (Object.keys(Object.assign({}, test3)).join('') !== 'abcdefghijklmnopqrst') { return false; } return true; } catch (err) { // We don't expect any of the above to throw, but better to be safe. return false; } } module.exports = shouldUseNative() ? Object.assign : function (target, source) { var from; var to = toObject(target); var symbols; for (var s = 1; s < arguments.length; s++) { from = Object(arguments[s]); for (var key in from) { if (hasOwnProperty.call(from, key)) { to[key] = from[key]; } } if (getOwnPropertySymbols) { symbols = getOwnPropertySymbols(from); for (var i = 0; i < symbols.length; i++) { if (propIsEnumerable.call(from, symbols[i])) { to[symbols[i]] = from[symbols[i]]; } } } } return to; }; /***/ }), /***/ "../node_modules/prop-types/checkPropTypes.js": /*!****************************************************!*\ !*** ../node_modules/prop-types/checkPropTypes.js ***! \****************************************************/ /***/ ((module, __unused_webpack_exports, __webpack_require__) => { "use strict"; /** * Copyright (c) 2013-present, Facebook, Inc. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ var printWarning = function() {}; if (true) { var ReactPropTypesSecret = __webpack_require__(/*! ./lib/ReactPropTypesSecret */ "../node_modules/prop-types/lib/ReactPropTypesSecret.js"); var loggedTypeFailures = {}; var has = __webpack_require__(/*! ./lib/has */ "../node_modules/prop-types/lib/has.js"); printWarning = function(text) { var message = 'Warning: ' + text; if (typeof console !== 'undefined') { console.error(message); } try { // --- Welcome to debugging React --- // This error was thrown as a convenience so that you can use this stack // to find the callsite that caused this warning to fire. throw new Error(message); } catch (x) { /**/ } }; } /** * Assert that the values match with the type specs. * Error messages are memorized and will only be shown once. * * @param {object} typeSpecs Map of name to a ReactPropType * @param {object} values Runtime values that need to be type-checked * @param {string} location e.g. "prop", "context", "child context" * @param {string} componentName Name of the component for error messages. * @param {?Function} getStack Returns the component stack. * @private */ function checkPropTypes(typeSpecs, values, location, componentName, getStack) { if (true) { for (var typeSpecName in typeSpecs) { if (has(typeSpecs, typeSpecName)) { var error; // Prop type validation may throw. In case they do, we don't want to // fail the render phase where it didn't fail before. So we log it. // After these have been cleaned up, we'll let them throw. try { // This is intentionally an invariant that gets caught. It's the same // behavior as without this statement except with a better message. if (typeof typeSpecs[typeSpecName] !== 'function') { var err = Error( (componentName || 'React class') + ': ' + location + ' type `' + typeSpecName + '` is invalid; ' + 'it must be a function, usually from the `prop-types` package, but received `' + typeof typeSpecs[typeSpecName] + '`.' + 'This often happens because of typos such as `PropTypes.function` instead of `PropTypes.func`.' ); err.name = 'Invariant Violation'; throw err; } error = typeSpecs[typeSpecName](values, typeSpecName, componentName, location, null, ReactPropTypesSecret); } catch (ex) { error = ex; } if (error && !(error instanceof Error)) { printWarning( (componentName || 'React class') + ': type specification of ' + location + ' `' + typeSpecName + '` is invalid; the type checker ' + 'function must return `null` or an `Error` but returned a ' + typeof error + '. ' + 'You may have forgotten to pass an argument to the type checker ' + 'creator (arrayOf, instanceOf, objectOf, oneOf, oneOfType, and ' + 'shape all require an argument).' ); } if (error instanceof Error && !(error.message in loggedTypeFailures)) { // Only monitor this failure once because there tends to be a lot of the // same error. loggedTypeFailures[error.message] = true; var stack = getStack ? getStack() : ''; printWarning( 'Failed ' + location + ' type: ' + error.message + (stack != null ? stack : '') ); } } } } } /** * Resets warning cache when testing. * * @private */ checkPropTypes.resetWarningCache = function() { if (true) { loggedTypeFailures = {}; } } module.exports = checkPropTypes; /***/ }), /***/ "../node_modules/prop-types/factoryWithTypeCheckers.js": /*!*************************************************************!*\ !*** ../node_modules/prop-types/factoryWithTypeCheckers.js ***! \*************************************************************/ /***/ ((module, __unused_webpack_exports, __webpack_require__) => { "use strict"; /** * Copyright (c) 2013-present, Facebook, Inc. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ var ReactIs = __webpack_require__(/*! react-is */ "../node_modules/prop-types/node_modules/react-is/index.js"); var assign = __webpack_require__(/*! object-assign */ "../node_modules/object-assign/index.js"); var ReactPropTypesSecret = __webpack_require__(/*! ./lib/ReactPropTypesSecret */ "../node_modules/prop-types/lib/ReactPropTypesSecret.js"); var has = __webpack_require__(/*! ./lib/has */ "../node_modules/prop-types/lib/has.js"); var checkPropTypes = __webpack_require__(/*! ./checkPropTypes */ "../node_modules/prop-types/checkPropTypes.js"); var printWarning = function() {}; if (true) { printWarning = function(text) { var message = 'Warning: ' + text; if (typeof console !== 'undefined') { console.error(message); } try { // --- Welcome to debugging React --- // This error was thrown as a convenience so that you can use this stack // to find the callsite that caused this warning to fire. throw new Error(message); } catch (x) {} }; } function emptyFunctionThatReturnsNull() { return null; } module.exports = function(isValidElement, throwOnDirectAccess) { /* global Symbol */ var ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator; var FAUX_ITERATOR_SYMBOL = '@@iterator'; // Before Symbol spec. /** * Returns the iterator method function contained on the iterable object. * * Be sure to invoke the function with the iterable as context: * * var iteratorFn = getIteratorFn(myIterable); * if (iteratorFn) { * var iterator = iteratorFn.call(myIterable); * ... * } * * @param {?object} maybeIterable * @return {?function} */ function getIteratorFn(maybeIterable) { var iteratorFn = maybeIterable && (ITERATOR_SYMBOL && maybeIterable[ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL]); if (typeof iteratorFn === 'function') { return iteratorFn; } } /** * Collection of methods that allow declaration and validation of props that are * supplied to React components. Example usage: * * var Props = require('ReactPropTypes'); * var MyArticle = React.createClass({ * propTypes: { * // An optional string prop named "description". * description: Props.string, * * // A required enum prop named "category". * category: Props.oneOf(['News','Photos']).isRequired, * * // A prop named "dialog" that requires an instance of Dialog. * dialog: Props.instanceOf(Dialog).isRequired * }, * render: function() { ... } * }); * * A more formal specification of how these methods are used: * * type := array|bool|func|object|number|string|oneOf([...])|instanceOf(...) * decl := ReactPropTypes.{type}(.isRequired)? * * Each and every declaration produces a function with the same signature. This * allows the creation of custom validation functions. For example: * * var MyLink = React.createClass({ * propTypes: { * // An optional string or URI prop named "href". * href: function(props, propName, componentName) { * var propValue = props[propName]; * if (propValue != null && typeof propValue !== 'string' && * !(propValue instanceof URI)) { * return new Error( * 'Expected a string or an URI for ' + propName + ' in ' + * componentName * ); * } * } * }, * render: function() {...} * }); * * @internal */ var ANONYMOUS = '<>'; // Important! // Keep this list in sync with production version in `./factoryWithThrowingShims.js`. var ReactPropTypes = { array: createPrimitiveTypeChecker('array'), bigint: createPrimitiveTypeChecker('bigint'), bool: createPrimitiveTypeChecker('boolean'), func: createPrimitiveTypeChecker('function'), number: createPrimitiveTypeChecker('number'), object: createPrimitiveTypeChecker('object'), string: createPrimitiveTypeChecker('string'), symbol: createPrimitiveTypeChecker('symbol'), any: createAnyTypeChecker(), arrayOf: createArrayOfTypeChecker, element: createElementTypeChecker(), elementType: createElementTypeTypeChecker(), instanceOf: createInstanceTypeChecker, node: createNodeChecker(), objectOf: createObjectOfTypeChecker, oneOf: createEnumTypeChecker, oneOfType: createUnionTypeChecker, shape: createShapeTypeChecker, exact: createStrictShapeTypeChecker, }; /** * inlined Object.is polyfill to avoid requiring consumers ship their own * https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is */ /*eslint-disable no-self-compare*/ function is(x, y) { // SameValue algorithm if (x === y) { // Steps 1-5, 7-10 // Steps 6.b-6.e: +0 != -0 return x !== 0 || 1 / x === 1 / y; } else { // Step 6.a: NaN == NaN return x !== x && y !== y; } } /*eslint-enable no-self-compare*/ /** * We use an Error-like object for backward compatibility as people may call * PropTypes directly and inspect their output. However, we don't use real * Errors anymore. We don't inspect their stack anyway, and creating them * is prohibitively expensive if they are created too often, such as what * happens in oneOfType() for any type before the one that matched. */ function PropTypeError(message, data) { this.message = message; this.data = data && typeof data === 'object' ? data: {}; this.stack = ''; } // Make `instanceof Error` still work for returned errors. PropTypeError.prototype = Error.prototype; function createChainableTypeChecker(validate) { if (true) { var manualPropTypeCallCache = {}; var manualPropTypeWarningCount = 0; } function checkType(isRequired, props, propName, componentName, location, propFullName, secret) { componentName = componentName || ANONYMOUS; propFullName = propFullName || propName; if (secret !== ReactPropTypesSecret) { if (throwOnDirectAccess) { // New behavior only for users of `prop-types` package var err = new Error( 'Calling PropTypes validators directly is not supported by the `prop-types` package. ' + 'Use `PropTypes.checkPropTypes()` to call them. ' + 'Read more at http://fb.me/use-check-prop-types' ); err.name = 'Invariant Violation'; throw err; } else if ( true && typeof console !== 'undefined') { // Old behavior for people using React.PropTypes var cacheKey = componentName + ':' + propName; if ( !manualPropTypeCallCache[cacheKey] && // Avoid spamming the console because they are often not actionable except for lib authors manualPropTypeWarningCount < 3 ) { printWarning( 'You are manually calling a React.PropTypes validation ' + 'function for the `' + propFullName + '` prop on `' + componentName + '`. This is deprecated ' + 'and will throw in the standalone `prop-types` package. ' + 'You may be seeing this warning due to a third-party PropTypes ' + 'library. See https://fb.me/react-warning-dont-call-proptypes ' + 'for details.' ); manualPropTypeCallCache[cacheKey] = true; manualPropTypeWarningCount++; } } } if (props[propName] == null) { if (isRequired) { if (props[propName] === null) { return new PropTypeError('The ' + location + ' `' + propFullName + '` is marked as required ' + ('in `' + componentName + '`, but its value is `null`.')); } return new PropTypeError('The ' + location + ' `' + propFullName + '` is marked as required in ' + ('`' + componentName + '`, but its value is `undefined`.')); } return null; } else { return validate(props, propName, componentName, location, propFullName); } } var chainedCheckType = checkType.bind(null, false); chainedCheckType.isRequired = checkType.bind(null, true); return chainedCheckType; } function createPrimitiveTypeChecker(expectedType) { function validate(props, propName, componentName, location, propFullName, secret) { var propValue = props[propName]; var propType = getPropType(propValue); if (propType !== expectedType) { // `propValue` being instance of, say, date/regexp, pass the 'object' // check, but we can offer a more precise error message here rather than // 'of type `object`'. var preciseType = getPreciseType(propValue); return new PropTypeError( 'Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + preciseType + '` supplied to `' + componentName + '`, expected ') + ('`' + expectedType + '`.'), {expectedType: expectedType} ); } return null; } return createChainableTypeChecker(validate); } function createAnyTypeChecker() { return createChainableTypeChecker(emptyFunctionThatReturnsNull); } function createArrayOfTypeChecker(typeChecker) { function validate(props, propName, componentName, location, propFullName) { if (typeof typeChecker !== 'function') { return new PropTypeError('Property `' + propFullName + '` of component `' + componentName + '` has invalid PropType notation inside arrayOf.'); } var propValue = props[propName]; if (!Array.isArray(propValue)) { var propType = getPropType(propValue); return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected an array.')); } for (var i = 0; i < propValue.length; i++) { var error = typeChecker(propValue, i, componentName, location, propFullName + '[' + i + ']', ReactPropTypesSecret); if (error instanceof Error) { return error; } } return null; } return createChainableTypeChecker(validate); } function createElementTypeChecker() { function validate(props, propName, componentName, location, propFullName) { var propValue = props[propName]; if (!isValidElement(propValue)) { var propType = getPropType(propValue); return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected a single ReactElement.')); } return null; } return createChainableTypeChecker(validate); } function createElementTypeTypeChecker() { function validate(props, propName, componentName, location, propFullName) { var propValue = props[propName]; if (!ReactIs.isValidElementType(propValue)) { var propType = getPropType(propValue); return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected a single ReactElement type.')); } return null; } return createChainableTypeChecker(validate); } function createInstanceTypeChecker(expectedClass) { function validate(props, propName, componentName, location, propFullName) { if (!(props[propName] instanceof expectedClass)) { var expectedClassName = expectedClass.name || ANONYMOUS; var actualClassName = getClassName(props[propName]); return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + actualClassName + '` supplied to `' + componentName + '`, expected ') + ('instance of `' + expectedClassName + '`.')); } return null; } return createChainableTypeChecker(validate); } function createEnumTypeChecker(expectedValues) { if (!Array.isArray(expectedValues)) { if (true) { if (arguments.length > 1) { printWarning( 'Invalid arguments supplied to oneOf, expected an array, got ' + arguments.length + ' arguments. ' + 'A common mistake is to write oneOf(x, y, z) instead of oneOf([x, y, z]).' ); } else { printWarning('Invalid argument supplied to oneOf, expected an array.'); } } return emptyFunctionThatReturnsNull; } function validate(props, propName, componentName, location, propFullName) { var propValue = props[propName]; for (var i = 0; i < expectedValues.length; i++) { if (is(propValue, expectedValues[i])) { return null; } } var valuesString = JSON.stringify(expectedValues, function replacer(key, value) { var type = getPreciseType(value); if (type === 'symbol') { return String(value); } return value; }); return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of value `' + String(propValue) + '` ' + ('supplied to `' + componentName + '`, expected one of ' + valuesString + '.')); } return createChainableTypeChecker(validate); } function createObjectOfTypeChecker(typeChecker) { function validate(props, propName, componentName, location, propFullName) { if (typeof typeChecker !== 'function') { return new PropTypeError('Property `' + propFullName + '` of component `' + componentName + '` has invalid PropType notation inside objectOf.'); } var propValue = props[propName]; var propType = getPropType(propValue); if (propType !== 'object') { return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected an object.')); } for (var key in propValue) { if (has(propValue, key)) { var error = typeChecker(propValue, key, componentName, location, propFullName + '.' + key, ReactPropTypesSecret); if (error instanceof Error) { return error; } } } return null; } return createChainableTypeChecker(validate); } function createUnionTypeChecker(arrayOfTypeCheckers) { if (!Array.isArray(arrayOfTypeCheckers)) { true ? printWarning('Invalid argument supplied to oneOfType, expected an instance of array.') : 0; return emptyFunctionThatReturnsNull; } for (var i = 0; i < arrayOfTypeCheckers.length; i++) { var checker = arrayOfTypeCheckers[i]; if (typeof checker !== 'function') { printWarning( 'Invalid argument supplied to oneOfType. Expected an array of check functions, but ' + 'received ' + getPostfixForTypeWarning(checker) + ' at index ' + i + '.' ); return emptyFunctionThatReturnsNull; } } function validate(props, propName, componentName, location, propFullName) { var expectedTypes = []; for (var i = 0; i < arrayOfTypeCheckers.length; i++) { var checker = arrayOfTypeCheckers[i]; var checkerResult = checker(props, propName, componentName, location, propFullName, ReactPropTypesSecret); if (checkerResult == null) { return null; } if (checkerResult.data && has(checkerResult.data, 'expectedType')) { expectedTypes.push(checkerResult.data.expectedType); } } var expectedTypesMessage = (expectedTypes.length > 0) ? ', expected one of type [' + expectedTypes.join(', ') + ']': ''; return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`' + expectedTypesMessage + '.')); } return createChainableTypeChecker(validate); } function createNodeChecker() { function validate(props, propName, componentName, location, propFullName) { if (!isNode(props[propName])) { return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`, expected a ReactNode.')); } return null; } return createChainableTypeChecker(validate); } function invalidValidatorError(componentName, location, propFullName, key, type) { return new PropTypeError( (componentName || 'React class') + ': ' + location + ' type `' + propFullName + '.' + key + '` is invalid; ' + 'it must be a function, usually from the `prop-types` package, but received `' + type + '`.' ); } function createShapeTypeChecker(shapeTypes) { function validate(props, propName, componentName, location, propFullName) { var propValue = props[propName]; var propType = getPropType(propValue); if (propType !== 'object') { return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type `' + propType + '` ' + ('supplied to `' + componentName + '`, expected `object`.')); } for (var key in shapeTypes) { var checker = shapeTypes[key]; if (typeof checker !== 'function') { return invalidValidatorError(componentName, location, propFullName, key, getPreciseType(checker)); } var error = checker(propValue, key, componentName, location, propFullName + '.' + key, ReactPropTypesSecret); if (error) { return error; } } return null; } return createChainableTypeChecker(validate); } function createStrictShapeTypeChecker(shapeTypes) { function validate(props, propName, componentName, location, propFullName) { var propValue = props[propName]; var propType = getPropType(propValue); if (propType !== 'object') { return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type `' + propType + '` ' + ('supplied to `' + componentName + '`, expected `object`.')); } // We need to check all keys in case some are required but missing from props. var allKeys = assign({}, props[propName], shapeTypes); for (var key in allKeys) { var checker = shapeTypes[key]; if (has(shapeTypes, key) && typeof checker !== 'function') { return invalidValidatorError(componentName, location, propFullName, key, getPreciseType(checker)); } if (!checker) { return new PropTypeError( 'Invalid ' + location + ' `' + propFullName + '` key `' + key + '` supplied to `' + componentName + '`.' + '\nBad object: ' + JSON.stringify(props[propName], null, ' ') + '\nValid keys: ' + JSON.stringify(Object.keys(shapeTypes), null, ' ') ); } var error = checker(propValue, key, componentName, location, propFullName + '.' + key, ReactPropTypesSecret); if (error) { return error; } } return null; } return createChainableTypeChecker(validate); } function isNode(propValue) { switch (typeof propValue) { case 'number': case 'string': case 'undefined': return true; case 'boolean': return !propValue; case 'object': if (Array.isArray(propValue)) { return propValue.every(isNode); } if (propValue === null || isValidElement(propValue)) { return true; } var iteratorFn = getIteratorFn(propValue); if (iteratorFn) { var iterator = iteratorFn.call(propValue); var step; if (iteratorFn !== propValue.entries) { while (!(step = iterator.next()).done) { if (!isNode(step.value)) { return false; } } } else { // Iterator will provide entry [k,v] tuples rather than values. while (!(step = iterator.next()).done) { var entry = step.value; if (entry) { if (!isNode(entry[1])) { return false; } } } } } else { return false; } return true; default: return false; } } function isSymbol(propType, propValue) { // Native Symbol. if (propType === 'symbol') { return true; } // falsy value can't be a Symbol if (!propValue) { return false; } // 19.4.3.5 Symbol.prototype[@@toStringTag] === 'Symbol' if (propValue['@@toStringTag'] === 'Symbol') { return true; } // Fallback for non-spec compliant Symbols which are polyfilled. if (typeof Symbol === 'function' && propValue instanceof Symbol) { return true; } return false; } // Equivalent of `typeof` but with special handling for array and regexp. function getPropType(propValue) { var propType = typeof propValue; if (Array.isArray(propValue)) { return 'array'; } if (propValue instanceof RegExp) { // Old webkits (at least until Android 4.0) return 'function' rather than // 'object' for typeof a RegExp. We'll normalize this here so that /bla/ // passes PropTypes.object. return 'object'; } if (isSymbol(propType, propValue)) { return 'symbol'; } return propType; } // This handles more types than `getPropType`. Only used for error messages. // See `createPrimitiveTypeChecker`. function getPreciseType(propValue) { if (typeof propValue === 'undefined' || propValue === null) { return '' + propValue; } var propType = getPropType(propValue); if (propType === 'object') { if (propValue instanceof Date) { return 'date'; } else if (propValue instanceof RegExp) { return 'regexp'; } } return propType; } // Returns a string that is postfixed to a warning about an invalid type. // For example, "undefined" or "of type array" function getPostfixForTypeWarning(value) { var type = getPreciseType(value); switch (type) { case 'array': case 'object': return 'an ' + type; case 'boolean': case 'date': case 'regexp': return 'a ' + type; default: return type; } } // Returns class name of the object, if any. function getClassName(propValue) { if (!propValue.constructor || !propValue.constructor.name) { return ANONYMOUS; } return propValue.constructor.name; } ReactPropTypes.checkPropTypes = checkPropTypes; ReactPropTypes.resetWarningCache = checkPropTypes.resetWarningCache; ReactPropTypes.PropTypes = ReactPropTypes; return ReactPropTypes; }; /***/ }), /***/ "../node_modules/prop-types/index.js": /*!*******************************************!*\ !*** ../node_modules/prop-types/index.js ***! \*******************************************/ /***/ ((module, __unused_webpack_exports, __webpack_require__) => { /** * Copyright (c) 2013-present, Facebook, Inc. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ if (true) { var ReactIs = __webpack_require__(/*! react-is */ "../node_modules/prop-types/node_modules/react-is/index.js"); // By explicitly using `prop-types` you are opting into new development behavior. // http://fb.me/prop-types-in-prod var throwOnDirectAccess = true; module.exports = __webpack_require__(/*! ./factoryWithTypeCheckers */ "../node_modules/prop-types/factoryWithTypeCheckers.js")(ReactIs.isElement, throwOnDirectAccess); } else {} /***/ }), /***/ "../node_modules/prop-types/lib/ReactPropTypesSecret.js": /*!**************************************************************!*\ !*** ../node_modules/prop-types/lib/ReactPropTypesSecret.js ***! \**************************************************************/ /***/ ((module) => { "use strict"; /** * Copyright (c) 2013-present, Facebook, Inc. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ var ReactPropTypesSecret = 'SECRET_DO_NOT_PASS_THIS_OR_YOU_WILL_BE_FIRED'; module.exports = ReactPropTypesSecret; /***/ }), /***/ "../node_modules/prop-types/lib/has.js": /*!*********************************************!*\ !*** ../node_modules/prop-types/lib/has.js ***! \*********************************************/ /***/ ((module) => { module.exports = Function.call.bind(Object.prototype.hasOwnProperty); /***/ }), /***/ "../node_modules/prop-types/node_modules/react-is/cjs/react-is.development.js": /*!************************************************************************************!*\ !*** ../node_modules/prop-types/node_modules/react-is/cjs/react-is.development.js ***! \************************************************************************************/ /***/ ((__unused_webpack_module, exports) => { "use strict"; /** @license React v16.13.1 * react-is.development.js * * Copyright (c) Facebook, Inc. and its affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ if (true) { (function() { 'use strict'; // The Symbol used to tag the ReactElement-like types. If there is no native Symbol // nor polyfill, then a plain number is used for performance. var hasSymbol = typeof Symbol === 'function' && Symbol.for; var REACT_ELEMENT_TYPE = hasSymbol ? Symbol.for('react.element') : 0xeac7; var REACT_PORTAL_TYPE = hasSymbol ? Symbol.for('react.portal') : 0xeaca; var REACT_FRAGMENT_TYPE = hasSymbol ? Symbol.for('react.fragment') : 0xeacb; var REACT_STRICT_MODE_TYPE = hasSymbol ? Symbol.for('react.strict_mode') : 0xeacc; var REACT_PROFILER_TYPE = hasSymbol ? Symbol.for('react.profiler') : 0xead2; var REACT_PROVIDER_TYPE = hasSymbol ? Symbol.for('react.provider') : 0xeacd; var REACT_CONTEXT_TYPE = hasSymbol ? Symbol.for('react.context') : 0xeace; // TODO: We don't use AsyncMode or ConcurrentMode anymore. They were temporary // (unstable) APIs that have been removed. Can we remove the symbols? var REACT_ASYNC_MODE_TYPE = hasSymbol ? Symbol.for('react.async_mode') : 0xeacf; var REACT_CONCURRENT_MODE_TYPE = hasSymbol ? Symbol.for('react.concurrent_mode') : 0xeacf; var REACT_FORWARD_REF_TYPE = hasSymbol ? Symbol.for('react.forward_ref') : 0xead0; var REACT_SUSPENSE_TYPE = hasSymbol ? Symbol.for('react.suspense') : 0xead1; var REACT_SUSPENSE_LIST_TYPE = hasSymbol ? Symbol.for('react.suspense_list') : 0xead8; var REACT_MEMO_TYPE = hasSymbol ? Symbol.for('react.memo') : 0xead3; var REACT_LAZY_TYPE = hasSymbol ? Symbol.for('react.lazy') : 0xead4; var REACT_BLOCK_TYPE = hasSymbol ? Symbol.for('react.block') : 0xead9; var REACT_FUNDAMENTAL_TYPE = hasSymbol ? Symbol.for('react.fundamental') : 0xead5; var REACT_RESPONDER_TYPE = hasSymbol ? Symbol.for('react.responder') : 0xead6; var REACT_SCOPE_TYPE = hasSymbol ? Symbol.for('react.scope') : 0xead7; function isValidElementType(type) { return typeof type === 'string' || typeof type === 'function' || // Note: its typeof might be other than 'symbol' or 'number' if it's a polyfill. type === REACT_FRAGMENT_TYPE || type === REACT_CONCURRENT_MODE_TYPE || type === REACT_PROFILER_TYPE || type === REACT_STRICT_MODE_TYPE || type === REACT_SUSPENSE_TYPE || type === REACT_SUSPENSE_LIST_TYPE || typeof type === 'object' && type !== null && (type.$$typeof === REACT_LAZY_TYPE || type.$$typeof === REACT_MEMO_TYPE || type.$$typeof === REACT_PROVIDER_TYPE || type.$$typeof === REACT_CONTEXT_TYPE || type.$$typeof === REACT_FORWARD_REF_TYPE || type.$$typeof === REACT_FUNDAMENTAL_TYPE || type.$$typeof === REACT_RESPONDER_TYPE || type.$$typeof === REACT_SCOPE_TYPE || type.$$typeof === REACT_BLOCK_TYPE); } function typeOf(object) { if (typeof object === 'object' && object !== null) { var $$typeof = object.$$typeof; switch ($$typeof) { case REACT_ELEMENT_TYPE: var type = object.type; switch (type) { case REACT_ASYNC_MODE_TYPE: case REACT_CONCURRENT_MODE_TYPE: case REACT_FRAGMENT_TYPE: case REACT_PROFILER_TYPE: case REACT_STRICT_MODE_TYPE: case REACT_SUSPENSE_TYPE: return type; default: var $$typeofType = type && type.$$typeof; switch ($$typeofType) { case REACT_CONTEXT_TYPE: case REACT_FORWARD_REF_TYPE: case REACT_LAZY_TYPE: case REACT_MEMO_TYPE: case REACT_PROVIDER_TYPE: return $$typeofType; default: return $$typeof; } } case REACT_PORTAL_TYPE: return $$typeof; } } return undefined; } // AsyncMode is deprecated along with isAsyncMode var AsyncMode = REACT_ASYNC_MODE_TYPE; var ConcurrentMode = REACT_CONCURRENT_MODE_TYPE; var ContextConsumer = REACT_CONTEXT_TYPE; var ContextProvider = REACT_PROVIDER_TYPE; var Element = REACT_ELEMENT_TYPE; var ForwardRef = REACT_FORWARD_REF_TYPE; var Fragment = REACT_FRAGMENT_TYPE; var Lazy = REACT_LAZY_TYPE; var Memo = REACT_MEMO_TYPE; var Portal = REACT_PORTAL_TYPE; var Profiler = REACT_PROFILER_TYPE; var StrictMode = REACT_STRICT_MODE_TYPE; var Suspense = REACT_SUSPENSE_TYPE; var hasWarnedAboutDeprecatedIsAsyncMode = false; // AsyncMode should be deprecated function isAsyncMode(object) { { if (!hasWarnedAboutDeprecatedIsAsyncMode) { hasWarnedAboutDeprecatedIsAsyncMode = true; // Using console['warn'] to evade Babel and ESLint console['warn']('The ReactIs.isAsyncMode() alias has been deprecated, ' + 'and will be removed in React 17+. Update your code to use ' + 'ReactIs.isConcurrentMode() instead. It has the exact same API.'); } } return isConcurrentMode(object) || typeOf(object) === REACT_ASYNC_MODE_TYPE; } function isConcurrentMode(object) { return typeOf(object) === REACT_CONCURRENT_MODE_TYPE; } function isContextConsumer(object) { return typeOf(object) === REACT_CONTEXT_TYPE; } function isContextProvider(object) { return typeOf(object) === REACT_PROVIDER_TYPE; } function isElement(object) { return typeof object === 'object' && object !== null && object.$$typeof === REACT_ELEMENT_TYPE; } function isForwardRef(object) { return typeOf(object) === REACT_FORWARD_REF_TYPE; } function isFragment(object) { return typeOf(object) === REACT_FRAGMENT_TYPE; } function isLazy(object) { return typeOf(object) === REACT_LAZY_TYPE; } function isMemo(object) { return typeOf(object) === REACT_MEMO_TYPE; } function isPortal(object) { return typeOf(object) === REACT_PORTAL_TYPE; } function isProfiler(object) { return typeOf(object) === REACT_PROFILER_TYPE; } function isStrictMode(object) { return typeOf(object) === REACT_STRICT_MODE_TYPE; } function isSuspense(object) { return typeOf(object) === REACT_SUSPENSE_TYPE; } exports.AsyncMode = AsyncMode; exports.ConcurrentMode = ConcurrentMode; exports.ContextConsumer = ContextConsumer; exports.ContextProvider = ContextProvider; exports.Element = Element; exports.ForwardRef = ForwardRef; exports.Fragment = Fragment; exports.Lazy = Lazy; exports.Memo = Memo; exports.Portal = Portal; exports.Profiler = Profiler; exports.StrictMode = StrictMode; exports.Suspense = Suspense; exports.isAsyncMode = isAsyncMode; exports.isConcurrentMode = isConcurrentMode; exports.isContextConsumer = isContextConsumer; exports.isContextProvider = isContextProvider; exports.isElement = isElement; exports.isForwardRef = isForwardRef; exports.isFragment = isFragment; exports.isLazy = isLazy; exports.isMemo = isMemo; exports.isPortal = isPortal; exports.isProfiler = isProfiler; exports.isStrictMode = isStrictMode; exports.isSuspense = isSuspense; exports.isValidElementType = isValidElementType; exports.typeOf = typeOf; })(); } /***/ }), /***/ "../node_modules/prop-types/node_modules/react-is/index.js": /*!*****************************************************************!*\ !*** ../node_modules/prop-types/node_modules/react-is/index.js ***! 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Watch Ice Fishing Results, Stats & Live Stream

Ice Fishing Game

That flexibility matters, especially if you’re just testing the game. There are also different bet levels, so you can adjust how much you’re risking each round. What makes it interesting is the mix of control and randomness. You feel like you’re involved, but you also know the result isn’t entirely up to you.

Ice Fishing Game

Are free online games safe?

If you want to play more like Ice Fishing 3D. Then you can simply check out the games inside the game tags that are the most relevant to your interests. Or check the Time Management Games category or check the related games section at the end of the game page. Ice Fishing Live Evolution’s latest live casino game show, combining a fortune wheel mechanic with immersive, theme-driven bonus rounds. First seen at ICE London earlier this year, the game caught a lot of attention, and is the most anticipated game to come out from the studio this year.

Your passport to culinary adventures, without leaving home. Just don’t expect it to surprise you too much. It stays pretty consistent from start to finish. Bigger payouts are possible, but they don’t show up often. Like most games in this category, Ice Fishing usually sits around an RTP of roughly 95–96%, depending on the version.

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  • That flexibility matters, especially if you’re just testing the game.
  • To play even more free online games, view our popular and all games pages.
  • For some, the Ice Fishing Betting Title becomes a way to cope with stress, anxiety, or other emotional issues.
  • Don’t drill a hole too close to another hole.- Mark your holes.
  • Ice Fishing is one of those arcade-style casino games where the idea is simple, but the outcome still depends on chance.
  • Each session presents varying ice conditions that slightly affect haul probabilities, indicated by visual cues such as ice thickness and underwater clarity markers.
  • When a bonus round is unlocked the host casts a fishing line to ‘catch’ a fish.
  • Simply click the big play button to start having fun.

Imagine you have a magic wand, and with a simple click, you can enter enchanted lands filled with quests, challenges, and fantastical creatures. That’s what an online game is – a digital wonderland waiting for you to explore! Whether it’s battling fierce monsters, solving mind-bending puzzles, or creating your own virtual paradise, online games let your imagination run wild. It is your turn, fans of winter fishing, it is time to go on the ice! In this fishing involves catching a cold and very limited time. Don’t drill a hole too close to another hole.- Mark your holes.

  • The ice angling game represents a advanced mix of skill-based decisions and calculated hazard management that places it apart from traditional casino machines.
  • Not the kind of game that dominates your attention, but one you come back to every now and then.
  • Make Sure You Pick the Right Bait Waiting patiently rather than rushing to pull the float will almost certainly ensure your victory.
  • Play this fishing game on Y8 now and have fun.
  • There are also different bet levels, so you can adjust how much you’re risking each round.
  • Watch the bobber closely—click/tap when it dips sharply to set the hook, then hold and release to manage tension while reeling in your catch.
  • Ice Fishing is an online 3d game that we hand picked for Lagged.com.
  • When a bonus round is triggered, the host casts a fishing line to ‘catch’ a fish that determines the final multiplier.
  • If you prefer high-energy slots or fast betting action, it might feel a bit too calm.
  • You feel like you’re involved, but you also know the result isn’t entirely up to you.
  • If you want more titles like this, then check out Penalty Shooters or Euro Penalty Cup 2021.
  • If you or someone you know is struggling with Ice Fishing Gambling Game addiction, don’t wait any longer to seek help.

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Each bonus round offers different volatility and win potential, including top multipliers of up to 10,000x. CasinoScores gives you direct access to the live video feed, so you can follow the action as it happens. The game is set in a snowy fishing cabin and streamed in real time with a professional host, creating a fast-paced and highly visual experience.

Game Categories

Take in the sights and sounds of nature as you wait for the fish to bite, creating unforgettable moments in the great outdoors. The progressive grand prize system collects one point two percent of all bets across our network, currently standing at $47,000 before activating. Past statistics shows prize payouts happen approximately each 73 hours, though timing remains genuinely unpredictable. This blend of gaming appeal, mathematical openness, and substantial prize possibilities shows why the game maintains consistent popularity rankings within competitive casino environments. Absolutely—Ice Fishing is fully mobile-compatible and optimized for iOS and Android devices. Enjoy smooth touch controls, adaptive UI scaling, and uninterrupted gameplay on phones and tablets.

Customer reviews for Ice Lakes

Get ready to experience the frosty thrill of Ice Fishing—a high-speed game show where the action is fast, the fun is nonstop, and big wins may be just a spin away. For players seeking reliable platforms, Ice Fishing Gambling Game delivers comprehensive solutions. If you or someone you know is struggling with Ice Fishing Gambling Game addiction, don’t wait any longer to seek help. Please remember, as with all live casino game shows, results are random and driven by certified game mechanics. Others will appreciate the break from more aggressive casino games. You place a bet, drop your line, and wait to see what you catch.

Ice Fishing Live – Evolution’s Winter-Themed Game Show

Use different lures and rods to snag various fish. Earn rewards to upgrade equipment and tackle tougher challenges. The simulation offers realistic mechanics that require strategic thinking and timing to hook the perfect catch. Alright, young explorers, let’s start with the basics. Online gaming is like a massive playground on the internet, where players from all corners of the world gather to embark on virtual adventures. It’s like having a secret portal to connect with friends and make new ones, all while immersed in the excitement of the best online games for kids.

Ice Fishing is an online 3d game that we hand picked for Lagged.com. This is one of our favorite mobile 3d games that we have to play. Simply click the big play button to start having fun. If you want more titles like this, then check out Penalty Shooters or Euro Penalty Cup 2021. Use your mouse or finger to aim the auger, click/tap to drill, then cast your line. Watch the bobber closely—click/tap when it dips sharply to set the hook, then hold and release to manage tension while reeling in your catch.

Τεχνικές Νίκης στο Ice Fishing

Many players rely on Lady Luck to obtain big in the Ice Fishing Betting Option, although what happens when the luck runs out? In this section, we’ll examine the risks of relying too heavily on chance in the Ice Fishing Punting Game. Not the kind of game that dominates your attention, but one you come back to every now and then. It’s not a game where you expect one big moment to carry everything. It’s more about steady play, small wins, and occasional surprises.

Τεχνικές Κέρδους στο Ice Fishing

Want to watch Ice Fishing Live in high quality? Indian players can watch it directly on CasinoScores and track bonus frequency, follow betting patterns, or just watch for fun. You’ll have a front-row seat to every spin, whether you’re watching on desktop or your mobile. Find a 56-segment wheel, with 7 segments triggering bonus rounds.

Ice Fishing Game

Choose a fish bait and try to catch the biggest fish. Play this fishing game on Y8 now and have fun. In Ice Fishing, move around the ice to find promising spots and drill a hole. Tap or click to drop your line and watch for bites. Reel with short pulls and keep the tension steady to land the fish. Sell your catch and upgrade rods, lures, and line with each upgrade to reach deeper waters and hook bigger fish.

Features

Ice Fishing is a fast-paced game show delivering three unique Bonus games with payouts up to 5000x. Guess which segment the money wheel will stop at, and hope to enter the icy Bonus games, where rewards are waiting just beneath the surface. When a bonus round is unlocked the host casts a fishing line to ‘catch’ a fish. The size of the fish caught determines the final multiplier. You will find a 56-segment wheel, with 7 segments that unlock bonus rounds with different volatility levels and win potential. CasinoScores gives you direct access to the live video feed, so you can follow the action live.

Ice Fishing Game

ICE FISHING LIVE – EVOLUTION’S WINTER-THEMED GAME SHOW

  • Online gaming is like a massive playground on the internet, where players from all corners of the world gather to embark on virtual adventures.
  • Not the kind of game that dominates your attention, but one you come back to every now and then.
  • Watch the bobber closely—click/tap when it dips sharply to set the hook, then hold and release to manage tension while reeling in your catch.
  • Make Sure You Pick the Right Bait Waiting patiently rather than rushing to pull the float will almost certainly ensure your victory.
  • You feel like you’re involved, but you also know the result isn’t entirely up to you.
  • Strategic gameplay in our ice fishing game requires understanding the connection between hole selection and payout possibilities.
  • When a bonus round is triggered, the host casts a fishing line to ‘catch’ a fish that determines the final multiplier.
  • There are also different bet levels, so you can adjust how much you’re risking each round.
  • The ice angling game represents a advanced mix of skill-based decisions and calculated hazard management that places it apart from traditional casino machines.
  • Ice Fishing is an online 3d game that we hand picked for Lagged.com.

Maybe a higher-value fish appears more often, or you get a chance at a bigger catch. You don’t need to learn anything before starting. Ice Fishing is one of those arcade-style casino games where the idea is simple, but the outcome still depends on chance. Also make sure to check Let’s Go Fishing Game and Fishing Fishes Game. One of the most insidious aspects of the Ice Fishing Gambling Selection is the illusion of control it creates. Players may believe that they have a special talent or system for scoring, when in fact, the outcome is entirely random.

  • But for those who have walked the thin ice of excessive gaming, it’s a constant battle to resist the urge to play just one more round.
  • With stunning 3D graphics and realistic gameplay mechanics, you’ll feel like you’re sitting on the edge of a frozen lake, waiting for the perfect catch.
  • For those who have never experienced it, Ice Fishing Gambling Game addiction can be difficult to understand.
  • If you want to play more like Ice Fishing 3D.
  • Tap or click to drop your line and watch for bites.
  • Enjoy smooth touch controls, adaptive UI scaling, and uninterrupted gameplay on phones and tablets.
  • If you are a real fisherman at heart and are ready to test your skills, then this ice fishing game is just for you.
  • Watch Ice Fishing Live directly from our site with high-quality live streaming.
  • Ice fishing in 3D offers a true-to-life fishing experience right at your fingertips.
  • Or check the Time Management Games category or check the related games section at the end of the game page.
  • Head to the Arctic with the game host as they drop the reel and haul up fish packed with juicy multipliers.
  • Put your fishing skills to the test as you attempt to reel in a variety of fish species.
  • The Ice Fishing Gambling Game can be a seductive and alluring experience, with its promise of fast gratification and big winnings.
  • The size of the fish caught determines the final multiplier.
  • Absolutely—Ice Fishing is fully mobile-compatible and optimized for iOS and Android devices.

For some, the Ice Fishing Betting Title becomes a way to cope with stress, anxiety, or other emotional issues. Others may use it as a way to socialize or to escape from the pressures of everyday life. Determining a fixed amount of money to spend on the Ice Fishing Gambling Game is essential for managing risk in addition to avoiding financial problems. Make sure to set a budget that works for you and stick to it. A taste of the world, delivered to your door.

Is online gaming fun?

Even though the core idea is simple, there are a few small features that keep things from feeling repetitive. You’re essentially “catching” fish under the ice, and each catch can bring a reward. Ice Fishing is completely free to play at free-aigames.com.

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Ice Fishing Live is Evolution’s latest live casino game show, combining fortune wheel-style gameplay with interactive, theme-driven bonus rounds. First seen at ICE London in 2025, the game caught a lot of attention and quickly became one of the most anticipated releases of the year in India and worldwide. Embark on an exhilarating fishing adventure with Ice Fishing 3D, the ultimate game for fishing enthusiasts.

  • First seen at ICE London earlier this year, the game caught a lot of attention, and is the most anticipated game to come out from the studio this year.
  • This is one of our favorite mobile 3d games that we have to play.
  • You will be compensated monetarily for every fish that is caught.
  • Then you can simply check out the games inside the game tags that are the most relevant to your interests.
  • For those who have never experienced it, Ice Fishing Gambling Game addiction can be difficult to understand.
  • With stunning 3D graphics and realistic gameplay mechanics, you’ll feel like you’re sitting on the edge of a frozen lake, waiting for the perfect catch.
  • It’s not a game where you expect one big moment to carry everything.
  • It is your turn, fans of winter fishing, it is time to go on the ice!
  • If you are a real fisherman at heart and are ready to test your skills, then this ice fishing game is just for you.
  • You’re essentially “catching” fish under the ice, and each catch can bring a reward.
  • Ice Fishing is a fishing simulation game where you scout frozen lakes, drop your line, and reel in trophy fish in a calm winter world.

For those who have never experienced it, Ice Fishing Gambling Game addiction can be difficult to understand. But for those who have walked the thin ice of excessive gaming, it’s a constant battle to resist the urge to play just one more round. The Ice Fishing Gambling Game can be a seductive and alluring experience, with its promise of fast gratification and big winnings. When a bonus round is triggered, the host casts a fishing line to ‘catch’ a fish that determines the final multiplier. Discover thousands of free online games with active communities. Play multiplayer games with friends and players worldwide, no downloads or installations required.

Whether you’re a seasoned angler or a novice, this immersive experience will test your skills and provide hours of entertainment. Step onto the snow-covered ice, cast your line, and prepare for an unforgettable fishing expedition in the serene beauty of winter landscapes. Ice Fishing 3D Game is one of many web based games on RoundGames for you to play online without downloading. This game is one of the Time Management Games at RoundGames. It also tagged as a fish and simulation game. To play even more free online games, view our popular and all games pages.

No downloads, registration, or hidden https://icefishing-pokies.com/ fees required. Tip If bites slow, switch spots and reel in short bursts to prevent the line from snapping. The developer, Pishtech LLC, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy . Research has shown that Ice Fishing Gambling Game addiction is linked to a complex interplay of psychological, social, and emotional factors.

– You are free to experiment with different baits, fishing poles, and locations. – You will be compensated monetarily for each fish of any kind that you catch. The ice angling game represents a advanced mix of skill-based decisions and calculated hazard management that places it apart from traditional casino machines. Unlike standard gaming products, we simulate the authentic tension of waiting for a catch beneath frozen waters, where every opening drilled into the digital ice offers unique reward opportunities. Ice Fishing 3D is a fishing simulator game with nice 3D graphics! If you are a real fisherman at heart and are ready to test your skills, then this ice fishing game is just for you.

You will be compensated monetarily for every fish that is caught. You will be able to purchase fresh bait and rods with this money. To catch, you will need to make use of the huge arrows that are located in the top right and bottom right corners of the screen. – A cautionary message about the tension of the fishing line will be shown in the top left-hand corner of the screen. When there is a significant amount of strain on the fishing line, the green color will change to a red tint. The fishing line might snap, causing you to lose any fish that you have caught.

Score an instant cash prize if the wheel stops on a Leaf segment, and if you strike a multiplier of up to 10x, watch your winnings multiply. The swift main game gets straight to the action, featuring a virtual 53-segment money wheel, where each spin is loaded with winning potential. While the Ice Fishing Gambling Game can be a thrilling experience, it’s essential to stay trusted and avoid financial pitfalls. In this section, we’ll provide tips together with advice for responsible Ice Fishing Risking Game play. If you prefer high-energy slots or fast betting action, it might feel a bit too calm.

We’ve designed our frozen fishing game with particular advantages that appeal to informed casino players. Unlike generic arcade titles, this relaxing fishing game prioritizes atmosphere, responsiveness, and meaningful progression. Rated highly for its stress-relieving flow and satisfying feedback loops, Ice Fishing is more than a game—it’s a peaceful ritual, hosted on free-aigames.com. Gamers begin by choosing their angling location from twelve accessible ice holes, each showing different risk-reward proportions.

  • Alright, young explorers, let’s start with the basics.
  • Your passport to culinary adventures, without leaving home.
  • Score an instant cash prize if the wheel stops on a Leaf segment, and if you strike a multiplier of up to 10x, watch your winnings multiply.
  • Sometimes there’s a slight delay that builds a bit of anticipation.
  • CasinoScores gives you direct access to the live video feed, so you can follow the action as it happens.
  • In this fishing involves catching a cold and very limited time.
  • Make sure to set a budget that works for you and stick to it.
  • The fishing line might snap, causing you to lose any fish that you have caught.
  • Chasing losses is a common phenomenon in the Ice Fishing Gambling Game, where players try to recoup their losses by staking more funds.
  • Others may use it as a way to socialize or to escape from the pressures of everyday life.
  • Whether it’s battling fierce monsters, solving mind-bending puzzles, or creating your own virtual paradise, online games let your imagination run wild.
  • For players seeking similar excitement, Ice Fishing Live Evolution offers comparable thrills with varied mechanics.

What do you anticipate will be your largest catch? Make Sure You Pick the Right Bait Waiting patiently rather than rushing to pull the float will almost certainly ensure your victory. Take some time to relax and unwind with this game of ice fishing. And maybe most significantly, fishing, adventure, and natural splendor. You’ll get the feeling that you’re on a genuine fishing vacation, gripping your fishing rod, and battling a large fish thanks to the game’s realistic visuals in three dimensions.

Every ice hole functions with separate probability calculations, preventing predictable sequences that might compromise gaming integrity. Watch Ice Fishing Live directly from our site with high-quality live streaming. Whether you’re tracking bonus frequency, following betting patterns, or just watching for fun, you’ll have a front-row seat to every spin.

ICE FISHING LIVE – EVOLUTION’S WINTER-THEMED GAME SHOW

This can lead to a false sense of security, causing players to take greater risks plus stake more money than they can afford to lose. If you or someone you know is struggling with Ice Fishing Gambling Title addiction, it’s time to seek help. Chasing losses is a common phenomenon in the Ice Fishing Gambling Game, where players try to recoup their losses by staking more funds. This can lead to a vicious cycle of debt, as players become trapped in a desperate attempt to collect back what they’ve lost. Ice Fishing Punting Game addiction is a recognized mental health disorder that can have serious consequences for those who session it.

The game is set in a snowy fishing cabin and streamed live with a professional host, creating a fast-paced and highly visual experience. The system employs a sophisticated probability matrix that calculates outcomes based on multiple variables. The underlying math guarantees regulatory compliance while preserving engaging gameplay dynamics.

The dangers of chasing losses in Ice Fishing Gambling Option

Sometimes there’s a slight delay that builds a bit of anticipation. Head to the Arctic with the game host as they drop the reel and haul up fish packed with juicy multipliers. Immerse yourself in the breathtaking beauty of winter landscapes as you explore different fishing locations. Icy rivers winding through frosty valleys—each environment is meticulously crafted to evoke a sense of tranquility and wonder.

Czy gry mogą wspomóc naukę wędkowania podlodowego w realnym życiu?

  • Ice Fishing immerses you in a frosty adventure where your fishing skills are tested.
  • This blend of gaming appeal, mathematical openness, and substantial prize possibilities shows why the game maintains consistent popularity rankings within competitive casino environments.
  • Get ready to experience the frosty thrill of Ice Fishing—a high-speed game show where the action is fast, the fun is nonstop, and big wins may be just a spin away.
  • That’s what an online game is – a digital wonderland waiting for you to explore!
  • For players seeking reliable platforms, Ice Fishing Gambling Game delivers comprehensive solutions.
  • Your passport to culinary adventures, without leaving home.
  • Make sure to set a budget that works for you and stick to it.
  • Others may use it as a way to socialize or to escape from the pressures of everyday life.
  • Please remember, as with all live casino game shows, results are random and driven by certified game mechanics.
  • The game is set in a snowy fishing cabin and streamed in real time with a professional host, creating a fast-paced and highly visual experience.
  • – You are free to experiment with different baits, fishing poles, and locations.
  • CasinoScores gives you direct access to the live video feed, so you can follow the action as it happens.
  • Fishing is a great kind of recreation and an opportunity to spend time with excitement!

This game faithfully recreates every aspect of ice fishing, from drilling holes in the ice to setting up your rod and selecting the perfect bait. Fishing is a great kind of recreation and an opportunity to spend time with excitement! If you are a real fisherman at heart and are ready to test your fishing skills, then this Ice Fishing 3D game is just for you. Wherever you are in winter or summer – you can always find yourself on snow-covered ice among beautiful winter landscapes. Drill, rod, bait and a lake that always bites, what else does a born fisherman need? You can play Ice Fishing 3D Game on all devices.

  • You can play Ice Fishing 3D Game on all devices.
  • Reel with short pulls and keep the tension steady to land the fish.
  • – A cautionary message about the tension of the fishing line will be shown in the top left-hand corner of the screen.
  • Unlike standard gaming products, we simulate the authentic tension of waiting for a catch beneath frozen waters, where every opening drilled into the digital ice offers unique reward opportunities.
  • Ice Fishing is completely free to play at free-aigames.com.
  • If you are a real fisherman at heart and are ready to test your fishing skills, then this Ice Fishing 3D game is just for you.
  • Bigger payouts are possible, but they don’t show up often.
  • You’ll get the feeling that you’re on a genuine fishing vacation, gripping your fishing rod, and battling a large fish thanks to the game’s realistic visuals in three dimensions.
  • The swift main game gets straight to the action, featuring a virtual 53-segment money wheel, where each spin is loaded with winning potential.
  • From rainbow trout to walleye, each fish presents its own unique challenge, requiring patience, precision, and strategy to catch.
  • We’ve designed our frozen fishing game with particular advantages that appeal to informed casino players.

Can we play Realistic Ice Fishing in full screen mode?

Ice Fishing Game

Our ice fishing game utilizes HTML5 tech, ensuring seamless performance across PC computers, tablets, and smartphones without requiring installations or setup. The game engine processes approximately eight hundred forty-seven computations per second during live gameplay, maintaining smooth animations while managing intricate probability distributions. Minimum specs include 4GB RAM, modern web browsers supporting WebGL 2.0, and reliable internet connections of at least 3 Mbps for best graphical rendering. Strategic gameplay in our ice fishing game requires understanding the connection between hole selection and payout possibilities. Each session presents varying ice conditions that slightly affect haul probabilities, indicated by visual cues such as ice thickness and underwater clarity markers. Ice Fishing immerses you in a frosty adventure where your fishing skills are tested.

The wagering mechanism allows bets ranging from $0.10 to five hundred dollars per session, accommodating both cautious newcomers and high-stakes players. As you cast your hook, the tension builds as the fishing rod animation responds to underwater activity, generating real anticipation before displaying your haul. For players seeking similar excitement, Ice Fishing Live Evolution offers comparable thrills with varied mechanics. Ice Fishing 3D game is a very detailed fishing game in which you will try to catch different fishes with professional fishing equipment over the ice. It is a very realistic fishing game, you will see the fish you catch and do it like in real life with a fishing rod and fishing line. Ice Fishing is a fishing simulation game where you scout frozen lakes, drop your line, and reel in trophy fish in a calm winter world.

Ice Fishing is a captivating casual simulation game that transports players to serene, snow-draped winter lakes—where patience, timing, and strategy turn every session into a rewarding escape. Whether you’re seeking relaxation or a satisfying skill-based challenge, this free browser game lets you play Ice Fishing instantly—no download or registration required. With its calming atmosphere and tactile feedback, Ice Fishing online delivers stress relief and quiet joy in just one click. Discover why thousands return daily to play Ice Fishing at free-aigames.com. Ice fishing in 3D offers a true-to-life fishing experience right at your fingertips. With stunning 3D graphics and realistic gameplay mechanics, you’ll feel like you’re sitting on the edge of a frozen lake, waiting for the perfect catch.

What is Ice Fishing Playing Game addiction?

Put your fishing skills to the test as you attempt to reel in a variety of fish species. From rainbow trout to walleye, each fish presents its own unique challenge, requiring patience, precision, and strategy to catch. No two fishing trips are ever the same, ensuring endless excitement and unpredictability.

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